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Legally Distinct Paint Company - Team 3

Legally Distinct Paint Company - Team 3

Created by Scott LeDuc

Game Introduction

Genre
Rougelike Platformer
GamePlay
Kill enemies, collect upgrades, paint, and platform to the exit.
Target audience & platforms
People who like rougelike platformers, and it will be released for Linux, Mac, and Windows
Look and Feel
Pixelart Office

Story

You get fired from "Legally Distinct Paint Company" and go to kill your ex-boss.

Heads Up Display (HUD)

Player

You play as the office worker who got fired and is heading to go kill their ex-boss.

Level Design

Each Level will choose a random layout from a large set of levels.

The levels will feature a enterance, enemies, upgrades, and a exit point.

Game Flow Chart

Audio & Sound F/x

test menu screen sound
song 1

funky menu music

coolsies menu music beta

elevator music

desert style elevatorie music
Dundoc (No Title)
no title 2

random concepts

fire on the brig

Technical

SYSTEM REQUIREMENTS:

like nothing

User Interface (controls)

A&D
Move left and right
S
Croutch
W&Space
Jump
LMB
Use weapon
RMB
Paint
ESC
Pause/Menu
Mouse
Aim

Score System

As you kill enemies within the level, a hidden 'Enemy Score' value goes up. At the end of the level, the higher your Enemy Score, the more power-ups you get to choose.

every 50 score = extra power-up

Key Features

Gel gun that shoots gels like from portal, but your upgrades change what effect the gel gives and modifies how said effect works